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	<title>Comments for Morphball's Serenity's Edge Blog</title>
	<atom:link href="http://morphball.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://morphball.wordpress.com</link>
	<description>Just another WordPress.com weblog</description>
	<lastBuildDate>Fri, 16 Nov 2007 00:36:06 +0000</lastBuildDate>
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		<title>Comment on Swordplay by manu</title>
		<link>http://morphball.wordpress.com/2007/11/14/swordplay/#comment-10</link>
		<dc:creator>manu</dc:creator>
		<pubDate>Fri, 16 Nov 2007 00:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/14/swordplay/#comment-10</guid>
		<description>you&#039;re  a hero for doing this... screw it if nintendo does not hear us, this would make history... i pictured it in my mind... the death of zelda, the frenzied rage, the bloodbath... you&#039;re a hero man, believe it :D</description>
		<content:encoded><![CDATA[<p>you&#8217;re  a hero for doing this&#8230; screw it if nintendo does not hear us, this would make history&#8230; i pictured it in my mind&#8230; the death of zelda, the frenzied rage, the bloodbath&#8230; you&#8217;re a hero man, believe it <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on Swordplay by Matt</title>
		<link>http://morphball.wordpress.com/2007/11/14/swordplay/#comment-9</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 14 Nov 2007 05:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/14/swordplay/#comment-9</guid>
		<description>I like the idea, but I&#039;m not sure if it would work with a third person camera... the accuracy of your attacks and blocks would be greatly reduced if you were looking over link&#039;s shoulder as opposed to from a first person view...
It&#039;s very possible I&#039;m not visualizing your idea right, but I think that a switch to first person would take away too much of the Zelda feel, since hack and slash has been it&#039;s standard since the beginning.
At the same time, I think part of the challange of the game could be having to measure your sword thrusts and such accurately to parry the enemy&#039;s attacks, instead of just swinging away.  I agree that accurately simulating that kind of motion would be difficult, but i&#039;d imagine it&#039;s possible.  Rumors are that the next star wars game should have something like that for duels, and that with the current remote.
Anyway i&#039;m rambling... I like the idea overall, and i&#039;d be excited to try it out.</description>
		<content:encoded><![CDATA[<p>I like the idea, but I&#8217;m not sure if it would work with a third person camera&#8230; the accuracy of your attacks and blocks would be greatly reduced if you were looking over link&#8217;s shoulder as opposed to from a first person view&#8230;<br />
It&#8217;s very possible I&#8217;m not visualizing your idea right, but I think that a switch to first person would take away too much of the Zelda feel, since hack and slash has been it&#8217;s standard since the beginning.<br />
At the same time, I think part of the challange of the game could be having to measure your sword thrusts and such accurately to parry the enemy&#8217;s attacks, instead of just swinging away.  I agree that accurately simulating that kind of motion would be difficult, but i&#8217;d imagine it&#8217;s possible.  Rumors are that the next star wars game should have something like that for duels, and that with the current remote.<br />
Anyway i&#8217;m rambling&#8230; I like the idea overall, and i&#8217;d be excited to try it out.</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by kindrik</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-8</link>
		<dc:creator>kindrik</dc:creator>
		<pubDate>Wed, 14 Nov 2007 04:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-8</guid>
		<description>And I was just wondering, why not Wii? It would be easiest to set up a control scheme and know what would be possible with the controller. By not planning it for Wii you&#039;re just going to make things harder for yourself. Especially since not even Iwata himself knows where Nintendo&#039;s going with their next console. Who knows what the controller will be like. If you try working with the Wii remote now you can easily update, change, and improve things once a new Nintendo system is announced.</description>
		<content:encoded><![CDATA[<p>And I was just wondering, why not Wii? It would be easiest to set up a control scheme and know what would be possible with the controller. By not planning it for Wii you&#8217;re just going to make things harder for yourself. Especially since not even Iwata himself knows where Nintendo&#8217;s going with their next console. Who knows what the controller will be like. If you try working with the Wii remote now you can easily update, change, and improve things once a new Nintendo system is announced.</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by kindrik</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-7</link>
		<dc:creator>kindrik</dc:creator>
		<pubDate>Wed, 14 Nov 2007 04:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-7</guid>
		<description>Whether or not this turns out to actually being a full game it&#039;ll still be fun just to brainstorm and come up with ideas. And who knows, if we push hard enough it could eventually come full circle. :)

P.S.: Added you to my MSN, mb.</description>
		<content:encoded><![CDATA[<p>Whether or not this turns out to actually being a full game it&#8217;ll still be fun just to brainstorm and come up with ideas. And who knows, if we push hard enough it could eventually come full circle. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>P.S.: Added you to my MSN, mb.</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by Steven</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-6</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Tue, 13 Nov 2007 05:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-6</guid>
		<description>Hey, I read the entire opening and everyone&#039;s comments at WiiLoaded several times, and I&#039;m a huge fan of Serenity&#039;s Edge already. Whether or not Nintendo would ever make this game doesn&#039;t matter, because it is an awesome idea and it would be amazing to finish it anyway. I too would love to be a part of it, and if you wouldn&#039;t mind I would like to send you ideas via your e-mail address. I have played every game in the series and I already have tons of ideas that I would like to share. At the very least thanks for a great read and good luck!</description>
		<content:encoded><![CDATA[<p>Hey, I read the entire opening and everyone&#8217;s comments at WiiLoaded several times, and I&#8217;m a huge fan of Serenity&#8217;s Edge already. Whether or not Nintendo would ever make this game doesn&#8217;t matter, because it is an awesome idea and it would be amazing to finish it anyway. I too would love to be a part of it, and if you wouldn&#8217;t mind I would like to send you ideas via your e-mail address. I have played every game in the series and I already have tons of ideas that I would like to share. At the very least thanks for a great read and good luck!</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by lemonmanx</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-5</link>
		<dc:creator>lemonmanx</dc:creator>
		<pubDate>Tue, 13 Nov 2007 04:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-5</guid>
		<description>I still love the idea. And would love for Nintendo to listen if it weren&#039;t for their routine of taking ideas and suggestions in a sack and tossing them into a fire (Yahtzee)

Either way I&#039;ll support this as well.</description>
		<content:encoded><![CDATA[<p>I still love the idea. And would love for Nintendo to listen if it weren&#8217;t for their routine of taking ideas and suggestions in a sack and tossing them into a fire (Yahtzee)</p>
<p>Either way I&#8217;ll support this as well.</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by morphball</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-4</link>
		<dc:creator>morphball</dc:creator>
		<pubDate>Mon, 12 Nov 2007 07:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-4</guid>
		<description>If you two have msn&#039;s make sure you add me (imte-entertainment@hotmail.com) so that we can talk about ideas and things more easily because I&#039;d really love some help.
Thanks</description>
		<content:encoded><![CDATA[<p>If you two have msn&#8217;s make sure you add me (imte-entertainment@hotmail.com) so that we can talk about ideas and things more easily because I&#8217;d really love some help.<br />
Thanks</p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by kindrik</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-3</link>
		<dc:creator>kindrik</dc:creator>
		<pubDate>Mon, 12 Nov 2007 07:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-3</guid>
		<description>Ditto from me. I really feel like getting a project like this going so I&#039;ll help out how I can. :)</description>
		<content:encoded><![CDATA[<p>Ditto from me. I really feel like getting a project like this going so I&#8217;ll help out how I can. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on The Legend of Zelda: Serenity&#8217;s Edge by Matt</title>
		<link>http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-2</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 12 Nov 2007 06:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://morphball.wordpress.com/2007/11/12/the-legend-of-zelda-serenitys-edge/#comment-2</guid>
		<description>Hey Ash,
My name&#039;s Matt (mustanglover from WiiLoaded). I just want to say that I fully support you in your endeavor.  I&#039;m gonna be asking some of my friends and fellow Zelda fans what they think some good ideas would be, so hopefully I&#039;ll have something useful for you soon.
Aside from that, I&#039;m looking forward to where this little idea of yours will go.... no pressure though!
Matt</description>
		<content:encoded><![CDATA[<p>Hey Ash,<br />
My name&#8217;s Matt (mustanglover from WiiLoaded). I just want to say that I fully support you in your endeavor.  I&#8217;m gonna be asking some of my friends and fellow Zelda fans what they think some good ideas would be, so hopefully I&#8217;ll have something useful for you soon.<br />
Aside from that, I&#8217;m looking forward to where this little idea of yours will go&#8230;. no pressure though!<br />
Matt</p>
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